
Jasmine Cheryu
Perkone Caldari State
0
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Posted - 2015.04.17 22:58:53 -
[1] - Quote
oh it's 'this thread again' -- noob miners crying about code and other ganks
How to avoid being ganked 101:
1. Keep local open + make all characters, alliances, and corporations (that you know of) red to all mining characters... therefore do not AFK mine and keep watching your local so you can gtfo when a red(s) comes into system.
2. This is a nice trick that everyone should learn to do -- go dock up where you, live, work, eat, ****, whatever (even the market hubs) and then instantly undock. Open people and places on the neocom and go to places tab (i think.. im on holiday at the moment and i'm not near a PC capable of playing eve, so excuse me) and 'save location' -- call it whatever you like.. personally i call it 'Base' or whatever.. --- why do this? This puts you right on top of the station you want to dock at, so you dont have the fly that extra 2,000m or so which happens on occasion when you right click and hit dock on a station in the drop down...
3. You can use ALL the mining ships, but you need to know their weaknesses and strengths. For those who are lazy and cant be bothered to figure it out:
Hulk//Covetor -- FLEET MINING ONLY (note: these ships are paper thin and are easy as hell to gank, even if tanked well. watch local when flying one)
Mackinaw//Retriever -- GREAT FOR SOLO MINING (note: these ships have a little more tank than hulks or covs, although they are still rather easy to gank if the gankers know what they are doing.
Procurer//Skiff -- FABULOUS SHIP (note: this ship mines around the same amount as a mackinaw or retriever, but has the added risk of mining 'dead ore' (if you have a spin of 3,800m3's with your single mining laser on your skiff and you have a veldspar rock with only 1m3 of ore left.. you can pop that in 0.2 seconds, but if you leave it longer to run the full cycle.. you are mining 'dead ore') -- therefore, learn to 'active mine' and make assessments about when you need to turn off your mining laser, and reactivate it again. The skiff is brilliant, but if you wish to get the most out of it, one needs to active mine. Also note that these things tank like battleships.. i've flown them before with 110,000 EHP and can take on level 4 security missions, its a blast.
4. There are some VERY interesting methods to avoid being ganked, or to make things more difficult for the gankers, which i will outline now.
4.a: Mobile Microjump unit -- this is a recent deployable which has the ability to jump your ship 100km away, in the direction your ship is facing (if memory serves me well.. it takes 12 seconds to activate, so you need to be on the ball to use it). It WILL NOT WORK if your ship is being WARP DISRUPTED, but it will indeed work if you are being WARP SCRAMBLED (know the difference between your mods)... After you have been, effectively teleported 100km away, you can then warp to safety
4.b: Mobile Depot -- keep mods in your ship so you can change mods on the fly, if you see your gankers warp in, quickly change your lowslots out for armor tanking mods (for a little extra buff) and a damage control II
4.c: This is a very effective method, which I designed myself and called it 'belt prospecting'. It is making bookmarks around the belt, which are, A: still in range of all the rocks in the belt, and B: not right smack in the middle of the rocks, nor at the typical warp-in point of the belt itself.. so maybe 25km above the belt and above the rocks works nicely. These bookmarks once created will work consistently and will always drop you off at your location, even after downtime. Although do note, if you are ganked at one of these bookmarks, it would be wise to remove that bookmark and class it as 'void' and make another bookmark, similar to the last, but in a different location around the belt, whilst still being in range of the rocks
4.d: Keep a combat ship in your ship maintenence array on an orca (and of course maxtank your orca for anti-gank and NOT max cargo space. You can then switch ships accordingly if you need to defend yourself
these ideas are just a little 'food for thought' and can indeed save your life if applied properly. There are certainly many many great ideas which can help with mining and avoid being ganked as well... ALTHOUGH, the best defence you have is setting standings of gankers to red, keeping local open and visible at all times (even in highsec....) and not AFK mining
TL;DR -- treat highsec like lowsec, or nullsec and HTFU  |